Mass Media constructs realities based on specific sets of codes and conventions determined by the nature of each Medium. Advances in media technology combined with new approaches in physical design and manufacturing means that these constructed realities can now manifest in the material environment. When these constructed realities emulate organic forms and growth, a potential hybrid of virtual reality and the physical environment has the potential to come into existence.
The Mediated Matter group focuses on Nature-inspired Design and Design-inspired Nature. Conducting research at the intersection of computational design, digital fabrication, materials science and synthetic biology and apply that knowledge to design across scales from the micro scale to the building scale, they create biologically inspired and engineered design fabrication tools and technologies and structures aiming to enhance the relation between natural and man-made environments. Their research field, entitled Material Ecology, integrates computational form-finding strategies with biologically inspired fabrication. This design approach enables the mediation between objects and environment; between humans and objects; and between humans and environment. Their goal is to enhance the relation between natural and man-made environments by achieving high degrees of design customization and versatility, environmental performance integration and material efficiency.
Seeking to establish new forms of design and novel processes of material practice at the intersection of computer science, material engineering, design and ecology, with broad applications across multiple scales, they are breaking through the wall between Media constructed realities and the physical environment, emulating organic growth & forms in a virtual environment and then replicating these as physical environmental elements.